live · 2024
Artpresso
A practical artwork-pricing tool for independent artists and creative professionals. Artpresso simplifies a multi-variable pricing challenge into a clear, guided calculation workflow.
Problem
Independent artists needed a consistent, transparent tool to price their artwork without guesswork.
Role & Contribution
Product Designer, Founder
Duration
3 months (2025)
Status / Outcome
live
Context and problem
Independent artists face a recurring challenge: pricing their work consistently and confidently. While large galleries have established appraisal models, individual creators often rely on guesswork, comparing themselves to peers without factoring in their actual material costs, time, or career stage.
The problem was clear: artists needed a tool that demystified the pricing process without dictating creative worth. It needed to be practical, transparent, and easy to use on mobile devices while at a studio or gallery.
My role & approach
As the sole product designer and founder of Artpresso, I handled the end-to-end process from initial concept to the live web application. The approach centered around breaking down a multi-variable pricing challenge (dimensions, material costs, hourly rates, and market coefficient) into a simple, guided calculation workflow.
Selected design decisions
1. The Guided Calculator
Instead of presenting a complex spreadsheet-like interface, I designed a progressive disclosure model. The calculator asks for inputs one step at a time—starting with physical dimensions, moving to material costs, and ending with the artist's personal market coefficient. This prevents cognitive overload and builds trust in the final calculated price.
2. Transparent Results Panel
A common issue with automated pricing tools is the "black box" effect. To combat this, the results panel breaks down exactly how the final price was reached, showing the contribution of materials, time, and size.
Outcome and reflection
Artpresso launched successfully as a live tool for creative professionals. It immediately found an audience among emerging artists looking for a baseline pricing framework.
Reflecting on the initial release, the most significant lesson was the importance of the "Market Coefficient" variable. Early prototypes relied too heavily on hourly wages, which undervalued experienced artists who work quickly. Adding a coefficient that scales with career progression was the key to making the tool viable for a broader range of creators.



